AI Insights · Timothy · October 2022
Top 5 Slime Games on Unified Platform in Sweden Q3 2022
A look at the performance metrics of the top 5 slime games in Sweden during Q3 2022, covering downloads, revenue, and active users.
In Q3 2022, the slime game category saw varied performance across the top 5 apps in Sweden, with notable trends in weekly downloads, revenue, and active users.
Goo: Slime simulator, ASMR from Exomind LTD experienced fluctuating weekly revenue, peaking at around $36 in mid-July. Downloads saw a significant spike early in the quarter, reaching 139 in the first week of July, while active users showed a gradual decline from 215 to 22 by the end of September.
Super Slime Simulator by Dramaton LTD maintained a relatively stable revenue, peaking at $52 in late July. Weekly downloads were robust, starting at 2.7K in early July and ending at 1.3K in late September. Active users showed a downward trend from 13.6K to 8.4K throughout the quarter.
Fluid Simulation by Pavel Dobryakov saw sporadic revenue, with a peak of $34 in early September. Weekly downloads were consistent, ranging from 85 to 188, while active users increased from 195 to 277 over the quarter.
World of Slime Simulator Games by Solid Apps INC showed minimal revenue, reaching a maximum of $4 in mid-July. Downloads were low but steady, with a slight increase towards the end of the quarter, peaking at 24 in mid-September.
Virtual Slime from Cider Software LLC did not generate any revenue in Q3. Downloads were modest, varying between 18 and 125, while active users saw a decline from 219 to 85 over the three months.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower.